How I Built Developer Tools Used by 10K+ Developers
Learn: How I Built Developer Tools Used by 10K+ Developers
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How I Built Developer Tools Used by 10K+ Developers: My Open Source Journey
You know that feeling when you build something at 2 AM because you're frustrated, and then suddenly 10,000+ developers are using it? Yeah, me neither—until it actually happened.
Let me tell you how I accidentally built developer tools that people actually use, and what I learned from stumbling through the open source world.
The Problem That Wouldn't Leave Me Alone
It started like most side projects do: with pure annoyance.
I was working at a startup, juggling between three different API documentation tools, none of which talked to each other. Every time I needed to test an endpoint, I'd copy-paste curl commands, switch contexts, lose my train of thought, and generally waste 20 minutes of my life I'd never get back.
One Friday evening, after my fifth context switch of the day, I thought: "There has to be a better way."
Spoiler alert: there wasn't. So I built one.
Version 0.1: The Ugly Duckling
My first version was embarrassingly simple. A CLI tool written in Python that parsed OpenAPI specs and generated interactive test commands. It had maybe 200 lines of code, zero tests, and a README that said "idk, it works on my machine."
I pushed it to GitHub mostly as a backup. Didn't even tweet about it.
Two weeks later, I got my first GitHub star. From someone I didn't know. In a different timezone. Using my tool.
That hit different.
The Moment Everything Changed
A month in, someone opened an issue: "This is great, but can it support GraphQL?"
I'll be honest—I had no idea how to add GraphQL support. But this stranger on the internet believed my tool was worth improving. So I learned GraphQL that weekend.
Then came the pull requests. Small ones at first—typo fixes, documentation improvements. Then bigger ones. Someone added TypeScript support. Another person built a VS Code extension wrapper. A third contributor implemented features I hadn't even thought of.
This is when I realized: I wasn't building a tool anymore. I was building a community.
The Technical Stuff (Because You're Probably Here For This)
Let me break down what actually made the tool work:
Architecture decisions that mattered:
- CLI-first approach: I built for the terminal before anything else. Developers live in their terminals. Meet them where they are.
- Plugin system from day one: Even though v0.1 had no plugins, I structured the code to support them. This saved me months of refactoring later.
- Configuration as code: YAML configs that lived in git repos. Developers could version control their API testing setups.
The tech stack:
- Core: Python (later added a Rust rewrite for performance)
- Parser: Custom OpenAPI/GraphQL schema parser
- Output: Rich terminal UI using
richlibrary - Distribution: PyPI, Homebrew, and Docker
What I got right:
- Extensive logging and debug modes. When things broke (and they did), users could actually tell me why.
- Semantic versioning from the start. Breaking changes were clearly communicated.
- Documentation that showed real examples, not just API references.
What I got wrong:
- Initially tried to support every edge case. This made the codebase a nightmare.
- Didn't set up CI/CD until month 3. Manual releases are soul-crushing.
- Ignored Windows users for way too long (sorry, Windows folks).
Growing Pains at 1,000 Users
Hitting 1,000 GitHub stars felt amazing. Hitting 1,000 bug reports felt less amazing.
The tool was being used in ways I never imagined. Enterprise companies were building workflows around it. Bootcamps were teaching it. Someone even wrote a Medium article calling it "the future of API testing" (it wasn't, but I appreciated the enthusiasm).
But with growth came responsibility:
The support burden was real. I was spending more time answering issues than writing code. Solution? I wrote a comprehensive FAQ, created issue templates, and empowered community members to help each other.
Feature creep was killing me. Everyone wanted their specific use case supported. Solution? I learned to say no. A lot. I created a clear roadmap and stuck to it.
Imposter syndrome hit hard. Who was I to maintain a tool used by thousands? Solution? I reminded myself that I was just solving problems, one at a time. Same as everyone else.
The Lessons Nobody Tells You
1. Your first users are your co-founders
The people who use your tool when it's ugly and broken? They're gold. I made a point to thank every early contributor personally. Some of them are still maintaining the project with me today.
2. Documentation is a feature, not an afterthought
I spent 40% of my time on docs. It paid off. Good documentation reduced support requests by half and increased adoption significantly.
3. Automate everything or die trying
Once I set up automated releases, testing, and changelog generation, my stress levels dropped by 80%. GitHub Actions became my best friend.
4. Open source is a marathon, not a sprint
There were months where I didn't touch the code. Life happened. The project survived because the community kept it alive. Build systems that don't depend on you being available 24/7.
5. Monetization is okay
I eventually created a paid tier for enterprise features (SSO, audit logs, priority support). Some people got upset. Most understood. The revenue let me work on the project part-time instead of just weekends.
6. Burnout is real
I almost quit twice. The constant notifications, the pressure to ship features, the guilt when I couldn't respond immediately—it was exhausting. I learned to set boundaries. Turned off GitHub notifications after 8 PM. Took full weekends off. The project didn't die. In fact, it got better.
Where We Are Now
Today, the tool has:
- 10K+ active users
- 50+ contributors
- Integrations with major CI/CD platforms
- A small but sustainable revenue stream
- A community that genuinely helps each other
But more importantly, it solved the problem I set out to fix. Developers are wasting less time context-switching and more time building cool stuff.
If You're Thinking About Building Developer Tools
Just start. Seriously.
Don't wait for the perfect idea or the perfect tech stack. Find something that annoys you, build a solution, and share it. It doesn't have to be revolutionary. It just has to be useful.
A few practical tips:
- Scratch your own itch: Build tools you'll actually use. Your passion will show.
- Ship early, ship often: Don't wait for perfection. V1 should be embarrassing.
- Listen, but don't obey: Users will have opinions. Strong ones. Filter them through your vision.
- Celebrate small wins: First star, first PR, first "thank you" issue—they all matter.
- Take care of yourself: The project needs you healthy more than it needs you heroic.
The Real Win
The best part of this journey wasn't the GitHub stars or the users or even the revenue.
It was the messages.
"Your tool saved me 10 hours this week."
"I got promoted partly because I could deliver faster using your CLI."
"I'm learning to code, and your project's codebase taught me so much."
That's the real metric. Not stars, not downloads—impact.
Final Thoughts
Building developer tools in the open is weird. Your mistakes are public. Your learning curve is visible. Every dumb decision is immortalized in git history.
But it's also incredibly rewarding. You're not just writing code—you're enabling other people to write better code. You're part of something bigger than yourself.
Would I do it again? Absolutely.
Would I do it differently? Definitely.
But that's the beauty of open source. Every project is a learning experience. Every contributor teaches you something new. Every user reminds you why you started.
So if you've got an idea, or a frustration, or just a weekend to spare—build something. Put it out there. You never know who might need exactly what you're creating.
And who knows? Maybe in a year, you'll be writing your own "how I built" post.
Want to follow my journey? I share updates, technical deep-dives, and occasional rants about developer tools on [wherever you share stuff]. And if you're building something cool, I'd love to hear about it.